AI Insights · Timothy · October 2022
Top 5 Cartoon Fantasy Games on Android in Brazil Q3 2022
In Q3 2022, the top 5 cartoon fantasy games on Android in Brazil saw varied trends in downloads, revenue, and active users. Notable apps included Pou, My Talking Angela 2, and Candy Crush Saga.
In Q3 2022, the top cartoon fantasy games on the Android platform in Brazil showcased diverse performance trends across downloads, revenue, and active users. Here, we delve into the specifics of each app's quarterly performance based on data from Sensor Tower.
Pou from Zakeh saw an impressive number of weekly downloads, peaking at approximately 242K in late July before experiencing a decline to about 135K by mid-September. Revenue fluctuations were observed with a peak at $764 in late August, while weekly active users decreased from 13.5M at the start of the quarter to around 11M by the end of September.
My Talking Angela 2 by Outfit7 Limited experienced a relatively stable trend in weekly downloads, maintaining figures around 200K for most of the quarter, but notable dips occurred in mid-September to around 105K. Revenue varied slightly, peaking at $725 in late July. The app's active users also saw a decline from 353K to about 320K over the quarter.
My Talking Tom 2, another title from Outfit7 Limited, observed consistent weekly downloads, with a high of 197K in late July. Weekly revenue showed minor fluctuations, reaching a peak of $760 in late July. Active users remained relatively stable, starting at 2.49M and ending at around 2.21M.
My Talking Tom Friends also from Outfit7 Limited, had steady weekly downloads of approximately 192K in early July, which later dropped to around 126K by the end of September. Revenue experienced a peak of $615 in mid-July, but saw a downward trend to $283 by late September. Active users fluctuated but remained above the 2M mark throughout the quarter.
Lastly, Candy Crush Saga by King consistently showed strong performance with weekly downloads peaking at 162K in late July. Revenue was robust, peaking at $145K in late September. The game maintained a solid number of active users, with a slight increase from 1.18M to 1.25M over the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.